Euclidian geometry is generally how we think about space. You have a grid and the lines in a grid never intersect. But there’s tons of other versions of space, like the grid on a sphere where some lines do meet as they go to infinity. This is non-euclidian geometry and it offers interesting opportunities to create fascinating art.
The evolution of our definition of life and species isn’t as static as you might think. You might say it’s *evolved* over time!
People design systems for humans based on their conception of human nature. This has worked pretty well so far! But there’s a lot problems happening right now that can’t be addressed by these old ideas. We need a new, unifying idea of why people make choices. This is where Value-Based Human Systems comes in.
Why are there so many representations for colour? Why are some of the cylinders? Why is RGB and YMC both legit? Nat blows your mind into a billion colours.
When you want to see the distribution of a bunch of data-points, like grades, you usually make a histogram. But how do you choose the right bin size? Well, with Kernel Density Estimation, you don’t need to. Throw that histogram out the window!
Not the Mongol empire, the Mogul Empire. It’s the most epic empire you’ve never heard of, a tale full of romantic figures and it’s incredibly foundational to modern Indian/Pakistani/Bangledeshi culture.
You can model without being a super-model and Ashton Hong tells you how. Basically, it involves building a portfolio and a lot of human networking.